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It is difficult to believe that it has passed seven years ago a little happy. Easily one of my favorite players, I missed “hand -made hallucinogenic adventures South midnight You will rise to the level of expectations. With the launch, just around the corner, I sat with the Jasmin ROY director and Zaire Lanier, to ask them if they feel pressure – especially given the exciting nature of the division of their previous games.
I fell in love South midnight From the first trailer. Bio preparation? Check. Specific and magic? Check. Wonderful creatures? Check. Coercion The upcoming computer game It is easily one of the strangest triple versions that I saw some time ago, just competing by the wonderful Capcom Strategy game Kunitsu-Gami: The path of the goddess.
But given that she is a daughter of coercive games ideas, “Gharib” looks like part of the stadium. We are few as a few as an adventure on the acid journey through the distorted and twisted London in the 1960s, which proved this, although I enjoyed it. South midnight is mysterious, with his exotic dolls and playing an interesting movement, and leaving others in the cold.
We are a few happy, although I got to know immediately, he was not completely critical – We are very happy to review It gives it five out of ten. From the polarized joy mechanics to countless insects and performance problems, it sits in 62 years Metacritic. But it is the game of people required To achieve success – the hypothesis and the world were there, as it was brought through strong writing. South midnight is the same thing, but given the fact of the studio records game, you will forgive you for being a little skeptical.
I ask Laner and Roy about this: Are we a little happy, in addition to the time to develop in the middle of the middle of the night, means that the pressure may be stacked?
“I don’t think this is really adding pressure because this is not the way we are approaching south of the middle of the night in the first place,” says Roy. “We have focused heavily on the fact that we” will do what we want to do, and the reception will be what reception. “I think this is just a method (coercive games) in general – when you make games trying to do something unique, you cannot stumble a lot on setting barriers for yourself, otherwise it will affect how things go.
“We made the game that we wanted to do-we were aimed at narrating from ten to 12 hours Adventure work game It is located in the south (American) south with legendary creatures and folklore, and this is what we did. ”
“With any creative project I do, I want to be good, so I always feel pressure,” Laire laughs. “We could have made a prize -winning Politzer game before, and I am still tense. But I think there is an audience for (South midnight) – some people will enjoy elements of it, and some people will not do that, and this Something for these people, and I am excited about that. ”
Roy states that the only real feeling of “deep pressure” came when the team rehabilitated parts of the story. These serials “must be loved, they need to be the parts in which people go” yes, that was good. “It was an organic process to go” so well, this is the general idea that we want to go to “, try some versions, and know if people like” Meehhh, it is a little far “. Then we will return to some lines or scenes.
“On only the production of video games, we went with what we wanted to do, and we are really happy with the result.”
South midnight is easily one of the most student of the most student in 2025, even the beating of vampires: The MASQUERAEDE-Bloodlines 2, and it is a supplement that I was waiting for for more than a decade. His strange style, soundtrack to photograph the toe, and photographing a ratification of human topics made me a drug addict.
Check out with us South midnight inspection For a window to what can be expected. It also falls into Game Pass One, and we have a list of all Next Game Pass games That was appointed to join.
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