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The baggiest thing about PS1-harkening Love the soul Totalitarian state It’s a ratty pair of prisoner’s pants where you start. Everything else is delightfully difficult. It is, right Dark soulsA game about weapon and strength management, but it’s more soul-like, thinking you’re alone in a bad place than hitting horrible things in the gaps between them trying to hit you. It also offers moments of solitude where you can re-arm some giant-man-bastard from cold stone slabs seconds after dropping it – one of the great joys of the sub-genre.
There are some nice moves. There’s a parry you’ll never use because it’s too dangerous, and there’s a kill where you can build up a meter, then follow up with a parry you’ll never use the moment the enemy panics. There are some weapon-arty bits: very slowly smearing poison on your sword and getting your face smashed in the process. Swinging a large overhead axe, using an ax that appears from nowhere while holding a club. The poison is especially nice and PS1-faithful because the target flashes green and goes ‘ugh’ every once in a while. It stands out as a good judgment and rebellion because the action is very smooth.
But I was mainly attracted to the Tyrant realm Advance display‘S Steam page’s download button looks a bit like Deathtrap Dungeon – a 1998 action-adventure based on the Fighting Fantasy CYOA of the same name. I’m sure you’ve cited top Soulsboi Miyazaki as an influence, which is a nice continuation, but my affinity here is for the low fantasy speakeasy and all that. One of the most common uses for the PS1’s visual appeal, that is, at least in the back-to-back wave runners and horror games. More stakes, I say. It’s on January 16.