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The disclosure


The 8 -winged RPG correction received a great approval Portal Portal 3 It is a big one. Refif Studios It adds a lot of new content to the game with the upcoming update and giving PS5And xbox series x | S, and PC Players is another reason to review the forgotten worlds. The developer recently announced that the players can finally test all this new content.

When will the 3 Gate Portal 8 for PS5 will be released?

Correcting the 3th floor portalThe last main update of the game will be launched on Tuesday 15 April for PS5 and Xbox Series X | S and PC. The developer maintains a live broadcast to celebrate the important occasion on April 16 at 9 am AOIFE Wilson will host it, with the appearance of a guest of great systems designer Ross Stevens.

Baldur’s Gate 3 Patch 8 contains new content, life quality features and repairs to help increase the improved RPG. The most prominent additions are 12 new sub -category coming to the game. This includes Swashbuckler Rogue, Shadow Magic Sorler and Drunken Master Monk. The new update will also be able to play mutual, and therefore can be PS5 and Xbox Series X | S and PC all play together by creating a lobby or joining it. For all photographers there, the photos will also be made so that the players can take every moment of their long adventure.

PS5 players are waiting specifically to buy Baldur’s Gate 3 until the Patch 8 version becomes lucky. The Digital Deluxe Edition version is currently in the PS store with a discount of 20 %, at $ 63.99.

Baldur’s Gate 3 Gate

Portal Portal 3

Here are only some of what you can expect with the correction 8 as soon as it is ready for the version!

High

  • Photo
  • 12 new sub -categories
  • Play
  • Xbox series division screen

How to play

  • When you succeed in examining a perception, the observer now will lead to a minimum and be included in the fighting record.
  • A problem has been repaired as some of your allies have not been provided correctly at the end of the dialogue with them at the High Hall.
  • Manuscripts and doses inside the unsafe container can now be used in your party stocks when rolling in the dialogues.
  • Neutral and friendly NPCs will not become hostile when, outside the fighting, walking on the surfaces that were created during the fighting and leading to the establishment of negatives (such as the electrical surfaces that lead to a Thunderbolt strike). Take it easily, boys.
  • Fixed freecast is reset when applying any condition.
  • Fixed characters stumble when recognizing the ladder via a ladder that is already used by another companion.
  • The imbalance with the animated platform in the glove has been fixed from the Shar, which may leave you sometimes behind you, causing you to decrease until your death.

Fighting

  • A problem that causes NPCS neutral to operate the fighting for no apparent reason.
  • Crys will stop participating in battles with Minthara from all over the region. Bever is eager to no longer.

amendment

  • A problem that causes you a stuck in a 0 % download screen has been fixed when trying to join a multi -player session that uses Mods.
  • The verification window of the Ministry of Defense will now be turned regardless of where the request to contact a multi -player game comes.
  • Replace the Ministry of Defense warning from the third party with clearer messages.

Performance and options

  • Specific repair rules does not appear on the “Alter Custom Mode” screen upon arrival at the settings of the selection of via multi -played lobby.
  • Improving the server performance in Adamantine formulation.

Textual programming and flow

  • A problem has been fixed where you can tell Astarion that Gandrill was looking for him even if Gandrill refused to tell you the name of his prey.
  • The Savegame problem has been repaired as you will not get the appropriate amount of excessive gemst of Gauntlet of Shar.
  • Minthara is now commented on the disclosure of the emperor.
  • Minthara stated that “the exit” does not mean “dead”, so it will appear more reliable in the moon towers.
  • You can no longer be able to move outside the Moonrise while controlling Minthara unless you tell her to stay in her position.
  • Minthara is now ready to talk to you after telling her to wait in the torture room.
  • Minthara has no longer grabbed vitality in ACT II.
  • A problem has been fixed where you can talk about Art Cullagh as if it was alive even if it was not.
  • You will not think your personality anymore that Shadowheart has died if you are not when you talk to it
  • The characters who were in a relationship with Gale when he now receives a suitable message (read: lovey-bandy).
  • A case of a dialogue that prevents the Gale Avatar Gale from talking about the celestial offense to Lae’zel after consuming a magic component.

User interface

  • Expatriate and available (unrestricted, alive, etc.) is now displayed on the world map, regardless of the extent to which they are away from them.

Cinematic

  • Shadowheart agreed to stop changing her hair color again and again within certain intimate moments.
  • It was arranged and some cinematic animation for different characters of the heights if they accept the end of evil.

writing

  • The option of a repeated dialogue and the wrong version of another dialogue option that appears in the Minthara party dialogue was fixed.



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