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FF14 and 16 Soken Soken will need two “bodies” to treat Final Fantasy 17


Masayoshi Soken has gained a reputation as one of the most famous composers in video games. More than a decade working with Ff14His name has become a synonym for the series, such as the legendary Nobuo UEMATSU Final Fantasy 16. When I asked him if he would repeat the challenge of dealing with two games at the same time in the future, he insisted that “he never wanted to do anything like that again.”

It was a pleasure to speak with Soken before the last Worlds in London, which included a set of music from the Final Fantasy series with a special focus on Ff14 And 16. After discussing any entry from the beloved RPG A series he wishes See more In Final Fantasy 14, the conversation turned the challenges of working on Dawntrail MMO expansion along with the introduction of the sixteenth major line.

Soken tells me that he found that the composition is working for MmorpgAlso, the comprehensive process is completely different from those in FF16. “I can’t really reach a specific example, mainly due to the huge work of work that was required, but with regard to the spirit that entered the creation of 14 and 16, I would like to say that it was completely different. In fact, I expected it to be different,” I thought, “I found, but I found, in fact, if I had been put in a very few words, then I say 14 might require 16.”

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The nature of the projects means that Suki and his team ended up working in both games at the same time. “I will be very honest in saying that I never want to do anything like that again,” he says. “Every day it was really terrible hell – really something that goes beyond your imagination of hell. But there is a reason that makes me able to achieve this.

“In the past, I worked in a world again while working on (Final Fantasy 14) 1.0,” Suki remembers. At that time, Square Enix kept the original MMO repetition while developing it quietly – converting the first failed attempt into one of the most beloved and critical feeling Multiple players games never. “I went through the work experience in two huge games (simultaneously), so I didn’t give up this time too.”

Despite his success this time as he did at that time, Sokenn notes that “the amount of work it (which he had) was to do was completely different. You can imagine before it was (on) PS3, but now we are on PS5, so all the things that I had to do is completely different from the size.”

Final Fantasy 14 Masayoshi Soken Interview - Honey B Loverly makes the heart with her hands.

With this in mind, will Soken on Final Fantasy 17 if he is still preoccupied with 14? “If they say, will you do it simultaneously?” I would just like to say no, I don’t want it. “After a moment stops, he continues:” If they ask me, “Do you don’t want to do it?” I would like to say no.

With the start of Dawntrail only a possible ten -year plan for Fanzi 14, and Soken loved by players, and it appears that he is still very excited about the same project, it seems that it is unlikely to move away from MMO anytime soon. Square Enix may have to find itself another option to lead the next main line game in the series, in this case, although only time will be determined.

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