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Dying Light 2 brings UGC Fest, Balaatro Collaboration & More in Update 1.23; Full correction notes listed


Light dies 2 Developer Techland has announced the release of a new update for Zombie Sequel, which includes Ugc Fest; A four -week celebration and celebrates the content created by the user. The player will be able to participate in a number of activities, such as taking the designed rewards for each week, and acquiring new weapons and magic. Moreover, there is New Dying Light 2 x Balatro: Friend of Aidan Bundle, which includes the Jimbo group, the festive danger, the flying Blind Paraglider, and Joker Charm. You can read the full details in Dying Light 2 update 1.23 Notes Patch less.

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Sony Recently Dying Light 2 is among the game menu set to leave the PS Plus Extra & PS Plus Premium in July 2025. In relevant news, this week was also seen Issuing a new update to the original death, Which includes a number of visual and sound improvements to the game, although Techland stresses that it is not a real reformulation.


cooperation

  • The problem has been fixed with full sessions using “Call for Help” that is still shown on the list of multi -players games
  • The problem has been fixed with friends sometimes appears in the event that the Internet is not connected, which makes it impossible to invite or join them
  • The problem was fixed with the black screen and the loss of jobs that occur to the counterpart when the dialogue starts before the target
  • The transverse number of displaying another player model in the list tabs has been repaired
  • The problem has been fixed with all the players who are inquired alongside the host when the peers decreased and the host finally died

Tower raid

  • The problem has been fixed with the inventory opening button that works on the console only once before canceling the rest of the range
  • The problem has been fixed with different chains and buttons that are appointed to upgrade the scheme
  • The problem has been fixed with the infected failure to perform the animation on the path on the lamps
  • The problem was sometimes fixed with weapons
  • The 1, 8 and 18th floor layouts have been changed

How to play

  • The virtual immunity time increased by 50 %
  • The trigger was repaired incorrectly, causing it to be distressed in the “white crystal” pursuit
  • The problem has been fixed with the multiplier weapons for purchase in the Jai menu
  • The problem was fixed with evading the animation to attack the attack canceling the use of endurance, with a handling of the damage to the enemies
  • The problem was fixed with the delay of the appearance of Polearms in the hands of Aiden when performing an attack from top to bottom after double jumping
  • The case was fixed with improper behavior from the Pallis during one of its attacks
  • The problem has been fixed with the injured BluePrint chart that is looking for an upgrade, but does not appear in the Craftmaster menu
  • The case, which attaches the players to upgrade the amendment of reinforcement and empowerment to the eighth level
  • Fix the incorrect popup that appears when quitting the image of the image
  • The problem has been fixed as multiple plans purchased from the Jai is a different scarcity in the work table and while running the tower
  • The problem has been fixed with the players to stumble a pile of books at the front
  • The problem was fixed with the game, sometimes it does not give the animation to the player to the player before showing the death screen
  • The clarification of the stone magic compatibility has been added to better inform the players of interaction with heat, shock and toxic adjustments to toxic weapons

idiomatic

  • The problem that allows the use of DLC weapons after disabling/uninstall DLC
  • The problem has been fixed with the game’s failure to launch on specific structures on PlayStation 4 and PlayStation 5
  • The problem has been fixed with unsaturated lighting at times in all interiors throughout the game
  • The problem that runs Mods on the Xbox X Series | S when restarting the game
  • The problem in which no sound sources are not available throughout the game and sometimes it is broken when the city map is out to the main menu
  • Several disruption of the measurement of PlayStation and Xbox has been fixed
  • The problem has been fixed with the game’s failure to start while downloading it when Cutscene
  • The problem was fixed when a mass is pressed on the gaming board when Durning causes this weapon to appear in the hands of the player, which leads to problems with animation
  • The missing translation of the Package of the Lambourine Pack in all languages ​​has been fixed
  • The intuitive transition button has been fixed on the SOLA reward screen
  • The multiple broken terrain consistency in the front has been fixed
  • The problem was fixed with the behavior of the trees during some spare parts
  • The problem has been fixed with a hole sometimes through the Earth’s texture at the front
  • The problem has been fixed with some grass inside the buildings
  • The case that is adjacent to the transmission between the deep water and the surface of the water has been repaired

(source – Light 2 will die of correction))

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