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Role-game discussions and continuous rotation of constant rotation in the forums, approximately as turn-based games. The classic games of many RPGs have long had to deal with the action system for a long time, and now clair obscur: 33 expedition is rebooting the discussion in the direction of some genres.
Clair OBSCUR: 33 Expedition lived last week and is both ignored and Many other accountsExcellent RPG. His inspirations have been left clear. There are turns, equipment to equip and master, zones to explore “dungeons”, and a world map.
In a conversation RpgsiteProducer Francois Meurisse said Clair Obscur was invented as turn-based games from the beginning, and he particularly pointed to the latest fantasy VIII, IX and X. Of course, the shadows die twice, which is where 33 actions of 33 actions are like and are like Mario & Luigi: using fast time about attacks and accessing / avoiding defense.
The result is a turn-based game when you are working into attacks and working on your strategy. It is a fascinating system that turned the discourse.
Namely Social media users have taken the opportunity Emphasizing the success of the dark clair, as an argument for long-term work, in alternate games; namely, from the last fantasy series.
Easy example: NAoki Yoshida, the latest fantasy of Media Tour, on the other hand, has taken more mechanics based on more actions and RPGs over the years.
“I belong to a generation grown with Command and Turn-based RPGs,” said Yoshidak famous (Via Vgc). “I think I understand what it might be. On the other hand, in the last decade, in the last decade, I saw many opinions” I don’t understand the attractiveness of selecting video games. “
“This review is increasing, especially with younger audiors who do not play normally in RPGs.”
This thought is reflected in the series, the latest fantasy XV, XV, and VII remake series have opted for more actions guided by the action. Each has got the fee of fans and detectors.
And comments on turn-based games, and those associated with players, often appear in those moments. It’s easy to see how Stalwarts can read Yoshida’s comments and have a moving and now feel like a state of Clair Ovscur feel like the hottest game in the block. Here are the turn-based RPG, inspired by large, inspiring and growing on his sleeve.
Everyone, as always, is a little more than that. It is certainly a little more, “the last fantasy should do this.”
In fact, Square Enix could see his latest fantasy series in a directionalized direction, but it certainly does not throw round-based games wholesale. Octopath Traveler 2 In the writer’s opinion, it was one of the best role games in recent years, and the publisher continued to conduct more turn-based RPGs, including Saga beyond emerald and Coming default remodeling 2. For change. Although the latest fantasy can be based on its SNES or PlayStation 1 days, it is not as the square has made it together.
And the question is whether the latest dark fantasy should imitate: 33 expedition, or “if the last fantasy” or not, well, well, I should agree with everyone Reply to “nope”. Final Fantasy has its own aesthetic disks and iconography with “x” simple that is not really considered. Although some comparisons between dark clair and fantasy are obvious, it is very easy to highlight the differences. Clair Reducing the “France-Tasy” end is a fun word “last”.
This is funny, it’s not the first time we did. Those with citers in the lower back Can remember the discussions about the lost odyssey And whether the last fantasy has been “real” in the “Final Fantasy XIII in the series”. Remove farther away, and you can probably make interviews whether the latest fantasy VII is better than the latest fantasy. While two fans of fantasy on the internet have been arguments about the latest fantasy on the Internet.
This is also not to account for sales, the comments mentioned in Yoshida were in the direction of Final Fantasy XVI.
“As I said, I think I know the fun of Command System RPGS, and I want to continue developing them, but I thought the last fantasy XVI sales and the impact we need to deliver,” Yoshida said. Last fantasy XVI. The producer did not discard the next fantasy that could use a Command system; That is, during the studio, the final Fantasy XVI became the game.
And it’s an interesting point to see that, as time goes on. Clair OBSCUR: Expedition 33 was certainly successful in interactive sand and Kepler, Getting a million sales over three days. The beginning is strong, but Enix Square Final Fantasy’s expectations are usually larger.
The most tired part of the tired, it is still notable that turn-based games could be struggling to achieve success. We have seen the rupture hit in space; In particular, Baldura 3. Door and Metaphor: refantication. To easily point the tip of the iceberg, it is worth noting that we have seen these RPGs – which takes it after the classic tasks that each plays its own way. They both collected bow and Economic success.
So ultimately the success of Clair Occlar means a lot to the group behind. It is a pleasant project, however We enter discussions about the size of his team Compared to what you expect, along the side of the likes, scale, scale, feels like a return of the central budget RPG Mana’s views or Ruined king. Whether the moments are taller, it is something like the clue door or something similar to the night, yet, but you can not ask for a better start.
Whether it indicates a radical change for the last fantasy, I am not so sure. Square Enix has recent entries to say the latest fantasy XVI and FF7 Rebirth earnings did not meet expectationsThe game landscape feels as many widths as possible, depending on the cost of cost Making important entries in giant franchises is not an effort. They are taking for a long timeIn addition.
If you have something, the removal lesson cannot be compatible. The projects that imitate can be struggling to get out of the shadows. That’s why I stressed that the dark clair carry inspirations in his sleeve, it does not define his predecessors; Her fast fight system, incredible soundtrack, construction and direction of the world comes from within, from the studio discs. To better put it, here’s the CEO of Swen Vincke, the discourse that recently discusses “dead player games” is also quite frequently.
“I think (Baldur’s Gate 3) has proven to put on a relatively high budget and hope that the result is relatively high,” Vincke said Greek. As Vincke stated several times, you just Make a good gameyellow Your creative team has excited. It looks like a constructive way of progress for everyone, and the surplus of old internet discourse doesn’t like to warm you again.
Eric is an autonomous writer of IGNE.